73 lines
2.3 KiB
C++
Executable File
73 lines
2.3 KiB
C++
Executable File
// This may look like C code, but it is really -*- C++ -*-
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//
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// Copyright Dirk Lemstra 2014
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//
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// Definition of resource limits.
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//
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#if !defined(Magick_ResourceLimits_header)
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#define Magick_ResourceLimits_header
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#include "Magick++/Include.h"
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namespace Magick
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{
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class MagickPPExport ResourceLimits
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{
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public:
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// Pixel cache limit in bytes. Requests for memory above this limit
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// are automagically allocated on disk.
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static void area(const MagickSizeType limit_);
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static MagickSizeType area(void);
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// Pixel cache limit in bytes. Requests for memory above this limit
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// will fail.
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static void disk(const MagickSizeType limit_);
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static MagickSizeType disk(void);
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// The maximum number of open pixel cache files. When this limit is
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// exceeded, any subsequent pixels cached to disk are closed and reopened
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// on demand. This behavior permits a large number of images to be accessed
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// simultaneously on disk, but with a speed penalty due to repeated
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// open/close calls.
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static void file(const MagickSizeType limit_);
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static MagickSizeType file(void);
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// The maximum height of an image.
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static void height(const MagickSizeType limit_);
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static MagickSizeType height(void);
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// Pixel cache limit in bytes. Once this memory limit is exceeded,
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// all subsequent pixels cache operations are to/from disk.
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static void map(const MagickSizeType limit_);
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static MagickSizeType map(void);
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// Pixel cache limit in bytes. Once this memory limit is exceeded,
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// all subsequent pixels cache operations are to/from disk or to/from
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// memory mapped files.
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static void memory(const MagickSizeType limit_);
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static MagickSizeType memory(void);
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// Limits the number of threads used in multithreaded operations.
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static void thread(const MagickSizeType limit_);
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static MagickSizeType thread(void);
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// Periodically yield the CPU for at least the time specified in
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// milliseconds.
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static void throttle(const MagickSizeType limit_);
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static MagickSizeType throttle(void);
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// The maximum width of an image.
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static void width(const MagickSizeType limit_);
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static MagickSizeType width(void);
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private:
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ResourceLimits(void);
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}; // class ResourceLimits
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} // Magick namespace
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#endif // Magick_ResourceLimits_header
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